Dark Souls Remastered 1.04
Resolved a bug where creating a new profile after resetting stats would erroneously retain the old, reset stats 6.2.3.
: Unlike previous updates, players remained able to play the game in offline mode during the server maintenance window (3:00 a.m. to 5:00 a.m. CST).
This classic 1.04 patch is often misattributed to Dark Souls Remastered because the remaster was built on a version of the game that already included most of those legacy changes. For the Remastered version, the developers chose to maintain the gameplay balance largely as it was, which is why a Steam Community discussion from 2019 notes that "there are no balance changes in the remaster".
To help explore how these changes impact your current playthrough, tell me: What are you currently playing on?
Dark Souls Remastered introduced a password system similar to Dark Souls 3, scaling down high-level phantom friends to match the host's level. Patch 1.04 refined this weapon and level-scaling math. This prevented over-leveled phantoms from bringing hidden, un-scaled flat damage values into low-level worlds, protecting new players from unintended griefing. Covenant Registry Fixes dark souls remastered 1.04
Enter . Released in the summer of 2018 (and later integrated into the base version on Switch), this update wasn’t just another bug fix—it became the definitive version of the remaster. It is the patch that silenced the critics, stabilized Lordran, and remains the standard against which all subsequent tweaks are measured.
, who explicitly lists "Dark Souls Remastered 1.04" as the capture source in their video description.
The PC version received security updates alongside standard fixes. Anticheat protocols were tightened within the Steam backend to better detect altered save files and malicious memory injections during public PvP sessions. 🛡️ The Lasting Legacy of 1.04
Released in , this update focused on technical stability and anti-cheat measures for the newer platforms. Resolved a bug where creating a new profile
: For the first time, players could continue playing in offline mode while the patch was being applied. Significant Bug Fixes Estus Display
Arthur’s character recoiled, stumbling backward in a forced, helpless animation. His back hit the crumbling stone wall of the overhang. He was stun-locked. The Capra Demon recovered first. It raised its twin blades.
Fixed rare bugs where critical animations, such as ripostes and backstabs, caused the player or enemy model to clip through terrain or float above the ground. Gameplay and Bug Fixes
Switch 1.04 did include the backstab window reduction (due to the console’s lower network processing overhead). Instead, it focused on: To help explore how these changes impact your
Before the patch, players frequently reported system crashes during intense multiplayer transitions or when specific area assets loaded simultaneously. Patch 1.04 introduced backend memory optimization that significantly reduced these game-crashing errors. Fixed Glitches and Exploits
In older versions, the Bottomless Box (used for storage) could actually soft-lock your save file if you used it while your inventory was too full, leading to the dreaded "Bottomless Box Glitch." Version 1.04 fixed this entirely, making the storage system safe and essential for crafting runs.
The user is asking about "dark souls remastered 1.04". I should clarify that the 1.04 patch for the Remastered version is different from the original game's patches.