Cyberpunk 2077 Update 2.20 2.21 -23.01.2025- ((top)) πŸ“₯

: Users gained the ability to toggle between the standard CNN model and a new Transformer model for DLSS Super Resolution and Ray Reconstruction, offering a sharper image with fewer artifacts. 2. Extensive Photo Mode Overhaul

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”‚ DLSS MODEL COMPARISON MENU β”‚ β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€ β”‚ LEGACY CNN MODEL β”‚ NEW TRANSFORMER MODEL β”‚ β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€ β”‚ β€’ Baseline Ray Reconstructionβ”‚ β€’ Enhanced Motion Stability β”‚ β”‚ β€’ Higher Screen Edge Smudgingβ”‚ β€’ Sharp Text & Screen Detailsβ”‚ β”‚ β€’ Standard Memory Footprint β”‚ β€’ Reduced Temporal Artifacts β”‚ β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ Comprehensive Photo Mode Enhancements

: Fixed various localization errors and missing sound effects in the SmartFrames and Gallery menus. Gameplay & Miscellaneous Fixes Johnny in Vehicles

Fixed an issue where adjusting V's vertical up/down positioning slider would dead-zone or freeze between specific numerical values. Cyberpunk 2077 Update 2.20 2.21 -23.01.2025-

While many players report a smooth experience in 2025, some long-standing issues remain. Community reports from late 2025 highlight lingering glitches with β€”such as cars freezing or stopping abruptlyβ€”that have persisted since the 2020 launch.

: Resolved color inconsistencies and instances where vehicle customization was unavailable for compatible cars. Character Creation

Fixes a bug from 2.2 where Johnny wouldn't appear in the passenger seat often enough; he is now correctly scripted to appear roughly 25% of the time while driving. Update 2.2 Core Content (The Foundation) : Users gained the ability to toggle between

: Disabling the "Surrounding NPCs" variable safely turns off secondary crowds while preserving physical collision barriers . This stops invisible assets from blocking frame setups. Preset & Cyberware Rigging

January 23, 2025 Author: Your Night City Source

This milestone, achieved nearly four years after its disastrous launch, was a powerful testament to CDPR's commitment to fixing the game. The community reaction to the updates was mixed with healthy skepticism, but the prevailing sentiment was one of appreciation and amusement. Many fans joked on Reddit that they didn't believe CDPR's claim that 2.21 would be the game's final update, pointing to its history of "final" updates that were followed by more patches. The underlying message was clear: they appreciate the ongoing support and don't want it to end. However, some players on the official forums did report encountering new stability issues and crashes after the patch. Gameplay & Miscellaneous Fixes Johnny in Vehicles Fixed

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”‚ CYBERPUNK 2077: PATCH 2.21 AT A GLANCE β”‚ β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€ β”‚ Release Date β”‚ January 23, 2025 β”‚ β”‚ Platforms Supported β”‚ PC, PS5, Xbox Series X|S β”‚ β”‚ Main PC Performance Focus β”‚ Nvidia DLSS 4 Integration β”‚ β”‚ Main Gameplay Asset Focus β”‚ Expanded Photo Mode Fixes β”‚ β”‚ Baseline Feature Baseline β”‚ Built on Update 2.20 Systems β”‚ β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

In an industry-first move, players can now manually choose between two AI models inside the graphics settings menu for DLSS Ray Reconstruction, Super Resolution, and Deep Learning Anti-Aliasing (DLAA):

To verify you’re on the correct build:

Fixed a haunting world glitch where Johnny Silverhand would duplicate into two distinct character models while riding shotgun through Night City.

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