|
|
|
|
Äðóãèå èãðû: «Immortals of Terra: A Perry Rhodan Adventure» |
|
|
|
Ìàìîíò
 1819 EGP
                Ðåéòèíã êàíàëà: 3(44) Ðåïóòàöèÿ: 472 Ñîîáùåíèÿ: 9083 Îòêóäà: Êàéíîçîéñêàÿ ýðà Çàðåãèñòðèðîâàí: 29.09.2003
 |
|
Immortals of Terra: A Perry Rhodan Adventure
Ãîä âûïóñêà: 2008
Æàíð: Adventure
Ðàçðàáîò÷èê: 3d-io
Èçäàòåëüñòâî: Deep Silver
Ïëàòôîðìà: PC
Ñèñòåìíûå òðåáîâàíèÿ:
* Îïåðàöèîííàÿ ñèñòåìà: Windows XP/Vista
* Ïðîöåññîð: Pentium IV 1.5 ÃÃö
* Ïàìÿòü: 512 Mb
* Âèäåî: 64 Mb GeForce 3 èëè Radeon 8500
* Çâóê: DirectX ñîâìåñòèìûé ñ 9.0Ñ
* HDD: 3.5 GB
* DirectX 9.0c
Îïèñàíèå:
Îí – ñàìûé ïîïóëÿðíûé àñòðîíàâò íà Çåìëå, èçâåñòíûé áîëüøå ÷åì Ãàãàðèí, Àðìñòðîíã è Ãëåíí âìåñòå âçÿòûå. Îí áûë ïåðâûì ÷åëîâåêîì íà ëóíå è îòêðûë äëÿ ÷åëîâå÷åñòâà äîðîãó ê çâåçäàì. Îí áûë ðîæäåí â ÑØÀ, â åãî æèëàõ òå÷åò íåìåöêàÿ êðîâü, íî ñàì îí ñ÷èòàåò ñåáÿ «çåìëÿíèíîì». Åãî çîâóò Ïåððè Ðîäàí (Perry Rhodan). Îí – ëèòåðàòóðíûé ãåðîé ñ 46-ëåòíèì ñòàæåì, à òåïåðü è ãëàâíûé ïåðñîíàæ â PC-àäâåí÷óðå, ðàçðàáîò÷èêè êîòîðîé îáåùàþò ñíàáäèòü ïðîåêò èíòåðåñíûì ñþæåòîì, ëîãè÷íûìè ãîëîâîëîìêàìè è ñèìïàòè÷íîé ãðàôèêîé
3000 ëåò íàçàä Ïåððè Ðîäàí ïîñàäèë ñâîé Stardust íà îäíó èç ëóí Ñàòóðíà è âïåðâûå â èñòîðèè ÷åëîâå÷åñòâà âñòðåòèë èíóþ êîñìè÷åñêóþ ðàñó - àðêîíèäîâ. Îíè ñäåëàëè Ïåððè áåññìåðòíûì è âðó÷èëè â åãî ðóêè ñóäüáó Òåððàíà.
Ñîáûòèÿ èãðû ðàçâîðà÷èâàþòñÿ â 1346 ãîäó (4934 ïî-ñòàðîìó ñ÷èñëåíèþ), ïîñëå òîãî êàê ñòðàøíûé âçðûâ ïîòðÿñ ñðåäîòî÷èå ñèëû Òåððàíîâ, à ïîäðóãó Ïåððè, Ìîíäðó Äàéìîíä ïîõèòèë áîåâîé ðîáîò. Ìèíèñòð áåçîïàñíîñòè Ëèãè, âìåñòî òîãî, ÷òîáû ïîìî÷ü ñëàâíîìó âîèíó, çàïèðàåò åãî íà àäìèíèñòðàòèâíîì óðîâíå. Òàì, â êàáèíåòå Ìîíäðû, Ïåððè íàõîäèò çàïèñè î ðàñå Èëëîõèì. Ýòèì àíãåëüñêèì ñóùåñòâàì áûëà ïîñâÿùåíà âûñòàâêà Ìîíäðû, è ÷òî-òî íàéäÿ â õîäå å¸ ïîäãîòîâêè, äåâóøêà ïîïàëà â áåäó. Ñ ïîìîùüþ íåìíîãèõ ñâîèõ äðóçåé Ïåððè ïîñòåïåííî ðàñêðûâàåò çàãîâîð, â êîòîðîì çàìåøàíû åãî ñîáñòâåííûé ïîä÷èí¸ííûé, ãëàâà Èíñòèòóòà ðîáîòîâ, è êóðàòîð ìóçåÿ Òèòàíà, ãäå äîëæíà áûëà ïðîéòè âûñòàâêà...
Âî âñåëåííîé ôàíòàñòè÷åñêîé ñàãè, êîòîðàÿ ïóáëèêóåòñÿ ñ íà÷àëà 1960õ: áîëåå 2400 íîâåëë ðàçíûõ àâòîðîâ (à òàêæå ôèëüì Mission Stardust (1967), ìóçûêàëüíûå àëüáîìû, ïîñâÿù¸ííûå Ïåððè, è ìíîãîå äðóãîå).  íàïèñàíèè ñöåíàðèÿ ó÷àñòâóþò ñîâðåìåííûå àâòîðû íîâåëë î Ïåððè Ðîäàíå íåìåö Ðîáåðò Ôåëäõîô (Robert Feldhoff) è àâñòðèåö Ìèõàýëü Ìàðêóñ Ò¸ðíåð (Michael Marcus Thurner).
Îá èãðå:
Èãðà íà÷èíàåòñÿ ñïóñòÿ 3000 ëåò ïîñëå òîãî, êàê ãëàâíûé ãåðîé ñåðèè Ïåððè Ðîäàí çàêîíòàêòèðîâàë ñ èíîïëàíåòÿíàìè è îáðåë áåññìåðòèå. Ïîêîé åìó òîëüêî ñíèòñÿ: áîåâûå ðîáîòû ïðèøåëüöåâ ïîõèùàþò ëó÷øóþ ïîäðóãó Ïåððè Ìîíäðó Äàéìîíä. Äåéñòâîâàòü ïðèäåòñÿ â óñëîâèÿõ, ïðèáëèæåííûõ ê øïèîíñêèì òðèëëåðàì: îôèöèàëüíûå âëàñòè ÷èíÿò Ïåððè ïðåïÿòñòâèÿ, íåâçèðàÿ íà åãî ñòàòóñ âåëèêîãî è âñåìîãóùåãî.Ðàçãàäûâàÿ èñòèííûå ìîòèâû çëîäååâ, Ðîäàí ïðîâåäåò îêîëî 25 ÷àñîâ â îáùåñòâå 85 òðåõìåðíûõ ïåðñîíàæåé.
Îñîáåííîñòè èãðû:
* Íåâåðîÿòíî êðàñèâàÿ 3D ãðàôèêà.
* Ãëóáîêèé è èçîáðåòàòåëüíûé ñþæåò.
* Ïðåêðàñíûå è óêðîìíûå óãîëêè ïëàíåòû,îãðîìíûå ãàëàêòèêè äëÿ èçó÷åíèÿ.
* Ñâûøå äåñÿòêà îðèãèíàë ÷óæåðîäíûõ ôîðì æèçíè è áîëåå 60 èíòåðàêòèâíûõ ñèìâîëîâ.
* Íåòðèâèàëüíûå çàãàäêè,ðàçíîîáðàçíûå ëîêàöèè è ìíîæåñòâî ÿðêèõ ïåðñîíàæåé.,
|
 Ñêðèíøîòû   (êëèêíèòå çäåñü äëÿ ïðîñìîòðà)
Esys Ultra Vs Bimmerutility Top ~repack~ -
– provided you buy the lifetime license. The "all-in-one" nature means you aren't hunting for token files on sketchy forums.
It provides the structural tokens and up-to-date CAFD translation mapping needed to read German ECU files.
The intense debate between and BimmerUtility came down to speed, accessibility, and pure coding power.
Many users on forums like Bimmerpost praise its stability and the responsiveness of its support team. Why Choose BimmerUtility? esys ultra vs bimmerutility top
Because it is built with modern C++ compilers, Esys Ultra delivers structural speed optimizations. It loads, parses, and maps complex CAFD and FA files up to 400% faster than older launcher alternatives. For professional workshops handling multiple cars a day, this cuts down cumulative vehicle connection times significantly. Professional Plugin Ecosystem
🔌 For heavy flashing, deep retrofits, and fixing corrupted modules, nothing replaces the raw, absolute power of Esys Ultra.
If E-Sys was a scalpel, BimmerUtility was a laser-guided surgical robot. – provided you buy the lifetime license
was the masterclass. It forced you to understand the architecture of the car. It was free (mostly), supported by a massive community, and capable of doing absolutely anything—provided you had the patience of a saint and a PhD in BMW logic. It was the "ultra" choice for those who needed total control over the legacy systems.
| Feature | eSys Ultra ✅ | BimmerUtility ✅ | | :--- | :--- | :--- | | | Yes, a core function for unlocking comfort features. | Yes, with a highly praised, streamlined interface. | | VO Coding (Vehicle Order) | Yes, essential for retrofits and activating factory options. | Yes, offers dealer-equivalent VO coding. | | FA Editing (Vehicle Order) | Yes, via SVT editing tools. | Yes, with a mapped and user-friendly FA Editor. | | NCD/CAFD Editing | Yes, with export to .fwl and mapping from FDL-Editor. | Yes, includes an NCD Compare tool and a Cheat Editor. | | ECU Flashing / Programming | Yes, for firmware updates and complex retrofits. | No (core app). Requires E-Sys for flashing tasks. | | FSC Code Management | Yes, for map updates and feature activations. | Limited . Can check FSC codes, but activation may need E-Sys. | | Standalone Operation | No . Requires a full E-Sys installation. | Yes . Can function as a standalone app. | | Cross-Platform (PC & Mobile) | No . PC-only. | Yes . Works on Windows PC, iOS, and Android. | | Diagnostic Trouble Codes | No native DTC tool; it is a launcher for coding. | Yes, built-in DTC reader with dealer-level descriptions. | | Remote Coding | Possible, but typically requires a complex VPN setup. | Excellent, built-in support via RemoteUtility and backup editing. | | UI & Search | Standard E-Sys interface, search is less intuitive. | Modern UI with advanced filtering and search. |
The industry standards for advanced F, G, and I-series BMW coding are and BimmerUtility . While both platforms allow complete manipulation of complex BMW control modules, they approach the task through radically different architectures and user experiences. The intense debate between and BimmerUtility came down
Here's a summary of the key features and capabilities of ESYS Ultra and BimmerUtility:
Conversely, BimmerUtility's standalone mode is designed to simplify coding, not engineering-level programming. While incredibly powerful for FDL and VO coding, its architecture may present limitations for the most mission-critical programming and flashing jobs. For such tasks, users are often recommended to launch standard ESYS anyway, potentially making the workflow less seamless for high-level professionals.
is the "Swiss Army Knife" of BMW coding, offering versatility that E-Sys launchers cannot match.
Both tools aim to simplify the BMW coding process, offering built-in token solutions, streamlined coding, and advanced features. But which one sits at the top in 2026? This article provides an in-depth comparison to help you decide which tool best fits your needs. 1. What is E-Sys Ultra?
|
_________________ Misereatur nostri omnipotens Deus et, dimissis peccatis nostris, perducat nos ad vitam aeternam. Amen. |
|
|
|
Àðìàíêåññèëîí
 1770 EGP
             Ðåéòèíã êàíàëà: 5(154) Ðåïóòàöèÿ: 346 Ñîîáùåíèÿ: 13254 Îòêóäà: Ñòàâðîïîëü Çàðåãèñòðèðîâàí: 16.08.2007
 |
|
Óõ òû, èíòåðåñíî.
_________________ Âñå àñòåðîèäû íå ïåðåñ÷èòàòü! |
|
|
|
Ìàìîíò
 1819 EGP
                Ðåéòèíã êàíàëà: 3(44) Ðåïóòàöèÿ: 472 Ñîîáùåíèÿ: 9083 Îòêóäà: Êàéíîçîéñêàÿ ýðà Çàðåãèñòðèðîâàí: 29.09.2003
 |
|
Íà íåêîòîðûõ ñàéòàõ, èãðå äàëè íàçâàíèå "Áåñêîíå÷íàÿ êîñìè÷åñêàÿ îïåðà".
_________________ Misereatur nostri omnipotens Deus et, dimissis peccatis nostris, perducat nos ad vitam aeternam. Amen. |
|
|
|
DarkSideMaster
 1340 EGP
        Ðåéòèíã êàíàëà: 3(26) Ðåïóòàöèÿ: 170 Ñîîáùåíèÿ: 9990 Îòêóäà: ïëàíåòà Êîððèáàí Çàðåãèñòðèðîâàí: 05.05.2004
 |
|
Òàê. Ó ñåáÿ â êàíàëå òåìó çàêðûë ýòó, ïîýòîìó ïðèøåë ñþäà ôëóäèòü
Èòàê, êòî-íèáóäü óæå ïî ïðîáûâàë ñåé ïðîäóêò íà èãðàáåëüíîñòü? Êàê âïå÷àòëåíèÿ?
_________________ Ïðàâèòü äîëæíà íå ñèëà, à ñòðàõ ïåðåä ýòîé ñèëîé! |
|
|
|
Ìàìîíò
 1819 EGP
                Ðåéòèíã êàíàëà: 3(44) Ðåïóòàöèÿ: 472 Ñîîáùåíèÿ: 9083 Îòêóäà: Êàéíîçîéñêàÿ ýðà Çàðåãèñòðèðîâàí: 29.09.2003
 |
|
ß ïûòàëñÿ ïîïðîáîâàòü, òîëüêî ñðàçó ñòîëêíóëñÿ ñ ïðîáëåìîé. Ó ìåíÿ âåðõíÿÿ ÷àñòü ýêðàíà ïîñòîÿííî ìèãàåò\ìåðöàåò. Âèäåîêàðòà ðàäåîí 1300.
_________________ Misereatur nostri omnipotens Deus et, dimissis peccatis nostris, perducat nos ad vitam aeternam. Amen. |
|
|
|
-=Hed_GE_hoG=-
 371 EGP
     Ðåéòèíã êàíàëà: 1(1) Ðåïóòàöèÿ: 135 Ñîîáùåíèÿ: 2531 Îòêóäà: Ìèíñê Çàðåãèñòðèðîâàí: 11.06.2005
 |
|
Êà÷àþ. Ãëÿíó çàâòðà )))
_________________ Ïðèøë¸ë, çàäðàë ìàéêó. Óø¸ë íå îòîäðàâ íè ìàéêó íè çàéêó (ñ) |
|
|
|
Lord Havoc
 255 EGP
  Ðåéòèíã êàíàëà: 4(52) Ðåïóòàöèÿ: 57 Ñîîáùåíèÿ: 1968 Îòêóäà: Ìèíñê Çàðåãèñòðèðîâàí: 11.04.2003
 |
|
Óäîáîâàðèìîãî ðóñèêà âñ¸ ðàâíî ïîêà íåò, òàê ÷òî íå êà÷àþ, áóäó æäàòü ïîïðèëè÷íåå ðóñèêà.
_________________ Âñåõ Óáüþ, îäèí îñòàíóñü !
AMD FX8350/12Gb RAM/NVidia GTX970 |
|
|
|
Fel
 263 EGP
  Ðåéòèíã êàíàëà: 3(49) Ðåïóòàöèÿ: 51 Ñîîáùåíèÿ: 1431 Îòêóäà: Ìîñêâà Çàðåãèñòðèðîâàí: 13.05.2003
 |
|
ß ïðîáóþ, ïîêà íðàâèòñÿ, äàâíî õîòåë ïîèãðàòü â ÷òî-òî ïîäîáíîå, ðóñèê âðîäå ííîðìàëüíûé òîëüêî òåêñò ìåëêîâàò òðóäíîâàòî ÷èòàòü è ôðàçû ñàìè ñêðûâàþòñÿ, ìîãëèáû ñäåëàòü ñìåíó ôðàç ÷åðåç êíîïêó.
Ó ìåíÿ âîïðîñ, íà÷àëüíàÿ çàñòàâêà ó èãðû åñòü? À òî êàê-òî ñòðàíî ó ìåíÿ âíà÷àëå çâóê îáðàûâàåòñÿ è ïîÿâëÿåòñÿ ìåíþ.
|
|
|
|
Reef
 771 EGP
   Ðåéòèíã êàíàëà: 5(166) Ðåïóòàöèÿ: 164 Ñîîáùåíèÿ: 8633 Îòêóäà: Starbase Moscow Çàðåãèñòðèðîâàí: 02.02.2002
 |
|
Åùå êàêàÿ çàñòàâêà.
Íàôèã òåìó çàêðûëè? ÈÌÕÎ îíà êàê ðàç â ðàçäåë ÊÌ
_________________ Âñå íîðìàëüíî, ïàäàþ... (ñ) |
|
|
|
Ìàìîíò
 1819 EGP
                Ðåéòèíã êàíàëà: 3(44) Ðåïóòàöèÿ: 472 Ñîîáùåíèÿ: 9083 Îòêóäà: Êàéíîçîéñêàÿ ýðà Çàðåãèñòðèðîâàí: 29.09.2003
 |
|
| Lord Havoc : |
|
Óäîáîâàðèìîãî ðóñèêà âñ¸ ðàâíî ïîêà íåò, òàê ÷òî íå êà÷àþ, áóäó æäàòü ïîïðèëè÷íåå ðóñèêà.
|
Åñòü "Ðóñèôèêàöèÿ (ñäåëàííàÿ íà î÷åíü õîðîøåì óðîâíå)" http://torrents.ru/forum/viewtopic.php?t=884210 íî âåñèò îí 198 ìåòðîâ.
| Öèòàòà: |
À ÷òî ðóñèôèöèðîâàíî?
Âñ¸, àêðîìå âèäåî è ãîëîñà
|
_________________ Misereatur nostri omnipotens Deus et, dimissis peccatis nostris, perducat nos ad vitam aeternam. Amen. |
|
|
|
Ìàìîíò
 1819 EGP
                Ðåéòèíã êàíàëà: 3(44) Ðåïóòàöèÿ: 472 Ñîîáùåíèÿ: 9083 Îòêóäà: Êàéíîçîéñêàÿ ýðà Çàðåãèñòðèðîâàí: 29.09.2003
 |
|
Íå ó êîãî íåò ïðîáëåìû ñ èãðîé. Ýêðàí â âåðõíåé ÷àñòè íå ìåðöàåò íå ä¸ðãàåòñÿ? Ìîæåò êòî ÷èòàë ãäå ïðî ïîäîáíóþ ïðîáëåìó, ïîäñêàæèòå êàê ëå÷èòñÿ.
_________________ Misereatur nostri omnipotens Deus et, dimissis peccatis nostris, perducat nos ad vitam aeternam. Amen. |
|
|
|
Fel
 263 EGP
  Ðåéòèíã êàíàëà: 3(49) Ðåïóòàöèÿ: 51 Ñîîáùåíèÿ: 1431 Îòêóäà: Ìîñêâà Çàðåãèñòðèðîâàí: 13.05.2003
 |
|
| Reef : |
|
Åùå êàêàÿ çàñòàâêà.
|
Íå âêóðñå ñêîëüêî âåñèò òâîÿ âåðñèÿ èãðû â íà÷àëå óñòàíîâêè.
|
|
|
|
Reef
 771 EGP
   Ðåéòèíã êàíàëà: 5(166) Ðåïóòàöèÿ: 164 Ñîîáùåíèÿ: 8633 Îòêóäà: Starbase Moscow Çàðåãèñòðèðîâàí: 02.02.2002
 |
|
îáðàç èëè óñòàíîâëåííàÿ èãðà?
îáðàç 3 483 254 784 áàéò
óñòàíîâëåííàÿ 3 549 118 922 áàéò
_________________ Âñå íîðìàëüíî, ïàäàþ... (ñ) |
|
|
|
Fel
 263 EGP
  Ðåéòèíã êàíàëà: 3(49) Ðåïóòàöèÿ: 51 Ñîîáùåíèÿ: 1431 Îòêóäà: Ìîñêâà Çàðåãèñòðèðîâàí: 13.05.2003
 |
|
| Reef : |
|
îáðàç èëè óñòàíîâëåííàÿ èãðà?
|
Îáðàç. Ìîÿ âåðñèÿ çàíèìàåò äâà CD-èñîøíèêà. Ñûëî÷êîé íå ïîäåëèøñÿ â ëè÷êó?
|
|
|
|
|
|
|
|
|
Äðóãèå èãðû: «Immortals of Terra: A Perry Rhodan Adventure» |
|
|