Click the above the stage. You should see the Scratch Cat move a small step to the right. Congratulations! You have just written your first line of code.
If you are ready to expand your skills, what type of project are you planning to build next? I can help you lay out the exact you'll need for a scrolling platformer game , a point-and-click story , or an interactive quiz . Share public link
Navigate to the purple Looks category and drag out a say Hello! for 2 seconds block. Snap it to the bottom of your motion block.
Because you are on scratch.mit.edu , saving is cloud-based.
Replace "Untitled" at the top of the editor with a fun name. scratchmitedu-projects-editor-tutorial-getstarted
All in about 5–10 minutes.
This is where the magic happens.
This comprehensive guide will walk you through the Scratch projects editor so you can confidently launch your very first coding creation. 1. Navigating the Scratch Interface
Right-click the Scratch Cat and select "delete." Click the above the stage
This opens a built-in vector and bitmap paint editor. You can alter how your sprite looks, create animations by switching between slightly different poses, or build completely original artwork.
This lists all the characters and objects in your project. You can add new sprites or change their settings (size, direction, name) here. 2. Your First Code: Making a Sprite Move
The "Get Started" tutorial on the Scratch MIT editor introduces block-based coding, guiding users to move sprites, add sound, and customize projects through a drag-and-drop interface. Key elements include utilizing the stage, block palette, and script area to build interactive animations and stories. For more details, explore the official Scratch Starter Projects MIT Media Lab guide Getting Started with Scratch 25 Nov 2024 —
The Scratch "Getting Started" tutorial serves as an introduction to block-based coding, guiding users through creating simple, interactive projects using the Scratch 3.0 editor interface. It covers core mechanics like dragging code blocks, triggering events, and adding sound, fostering computational thinking and enabling beginners to become creators of digital stories and games. You have just written your first line of code
What are you making? (game, animation, story)
This opens the , a powerful image editing tool built directly into Scratch. You can draw your own sprites using the paintbrush, line, and shape tools. You can also switch between Bitmap mode (pixel-based) and Vector mode (sharp, scalable graphics). The reshape tool is particularly useful for creating complex, curved character designs.
The Scratch Project Editor offers a visual, block-based coding environment featuring a Stage, Sprite List, and Scripts Area for creating interactive media. Users can initiate projects by dragging blocks from the Palette to the Scripts Area to control motion, sounds, and appearance [1, 2]. For further guidance, explore the Tutorials library or create an account to share projects with the community [1, 3]. Learn more about the editor at Scratch.
This comprehensive tutorial will guide you through the layout of the editor, explain how the visual block-based language works, and walk you through building your very first project from scratch. 1. Understanding the Scratch Editor Interface